THE AFTERPLAY LITTLE GUIDEBOOK

Commands & tricks.

Listen for the magic words. Spot the difference between an order and a trap.

Updated November 14, 2026 · Independent fan guide

01

The words come first

‘Suzy says, jump on red’ is an example of a valid order. ‘Jump on red’ is an example of a trap: without the prefix, stay still. These are illustrative examples, not a transcript.

02

Separate listening from moving

Complete one instruction, then wait for the next. An earlier ‘Suzy says’ does not automatically carry into another sentence. Avoid anticipating the next colour or object.

03

Keep your bearings

For a direction that involves looking or moving, identify your target after hearing the full command. Mouse movement and walking are different actions; follow the instruction the game actually gives.

Play Suzy Says! ↗